6 Videos (on the 5 spaces for design in Education)

by | Friday, June 09, 2023

Learning Sparks is a new initiative at ASU that feature short, 5-minute, videos showcasing the expertise of a range of ASU faculty members. These videos are carefully crafted, with high-production values seeking to capture big ideas in bite-sized chunks.

A few months ago I was asked to be part of this initiative. For my videos I focused on how the idea and practice of design plays out in education. Specifically, I decided to focus my videos on the Five Spaces for Design in Education framework that Melissa Warr and I have been working on for the past few years. In brief, we argue that it may be productive to think of the idea of design as playing out in 5 distinct educational spaces: artifacts, processes, experiences, systems and culture. Moreover, working within these spaces requires different tools, elements, practices, knowledge and judgement that we as designers need to bring to the task.

So we ended up with 6 short videos: the first one introduces the idea of design and our framework, followed by 5 other videos taking on each of the spaces (artifacts, processes, experiences, systems and culture) in turn. These videos are now available to anyone with an email address on the Learning Sparks website.

I have included them here, for the record, in the sequence they should be viewed (since the Learning Sparks website does not make that easily possible). A special thanks to the entire Think Four team, who helped with every aspect of creating this videos (from helping craft the prose, finding the visuals, shooting and editing the videos, and more). Thanks also to Melissa Warr and Kevin Close for feedback on the script. And Melissa, of course, deserves an extra-special shout-out. The five spaces work would not have happened without her. This has been a genuine collaboration and great fun. (Melissa maintains a page on the talkingaboutdesign.com website that lists all the publications/presentations that have emerged from this line of work.) If you would prefer to read the transcripts, rather than watch the videos, you can find them here.

Intro—Reimagining Education: Designing for better outcomes

#1—Design Artifacts: Bridging the gap between past & present

#2—The Power of Processes: Unlocking Efficiency in Education

#3—Creating engaging moments: The science of experience design

#4—Unlocking the Power of Systems Thinking: Designing for Education

#5—Designing for Culture: The Impact of Symbols and Meanings

A few randomly selected blog posts…

Math-Music, serious game design

My 8 year old daughter, Shreya, came to me the other day and said that she had designed a learning game. I asked her to draw it out for me and here is what she had created. The game is called Math Music and I guess, it builds on the Guitar Hero idea, but adds...

Peer review in the science classroom

Peer review in the science classroom

Fig. 1: Header image. Credits: Illustration by Punya Mishra. License CC-BY-NC. The scientific method is a myth. In more ways than one. Typically in school you are taught that the scientific method consists of making observations, developing hypotheses, testing them by...

Ambi-poetry: A mathematician reinterprets ambigrams

My friend Gaurav Bhatnagar (I had blogged about his new book, Get Smart: Math Concepts here), for some reason, known only to him, has decided to create a poetry-blog based around my ambigrams. Each posting consists of one ambigram (taken from my large collection of...

TPACK goes Chinese… virtually

Matt Koehler and I had been asked to provide the plenary address at the Annual Meeting of Global Chinese Conference on Computers in Education (GCCCE) at East Lansing. As Jack Schwille said in an email to the College: Our Confucius Institute is hosting the 12th Global...

Tell me a story: Delightful design in an airport

Tell me a story: Delightful design in an airport

“Design doesn’t need to be delightful for it to work, but that’s like saying food doesn’t need to be tasty to keep us alive” — Frank Chimero I am always looking for examples of good and bad design in the world around me. Good design is rare, functional and at the same...

Principled innovation in hiring

Principled innovation in hiring

We, in the Office of Scholarship and Innovation (OofSI), have never been big fans of the typical interview and hiring process. We are not sure that the process helps us identify the right people, and more importantly, we find the process to be unnecessarily opaque and...

Nothing is original (great quote)

Unoriginal Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds,...

1 Comment

  1. Jayanti Banerjee

    Dr Mishra
    I need to connect with you.I have met you in a conference organised by Prof.Mukhopadhyay.
    I am from the field of Psychology and would like to explore the concept of “Mythical Average Learner” and am deeply interested in it.
    My mobile is 9650934459.
    Would appreciate a line of connect.

    Reply

Submit a Comment

Your email address will not be published. Required fields are marked *