Week 13 (11/19)
Week 12 (11/5): Book Workshop
Week 11 (10/29): Aesthetics, Emotion, and Design
- Norman, D. (2002). Emotion & design: Attractive things work better. Interactions.
- Csikszentmihalyi, M., & Robinson, R. E. (1990). The art of seeing: An interpretation of the aesthetic encounter. Los Angelos: J. Paul Getty Museum and Getty Education Institute for the Arts. Chapter 2: The Major Dimensions of the Aesthetic Experience
Week 9 (10/22) Social Roots of Innovation
- Basalla, G. (1988). The evolution of technology. Chapter 1: Diversity, Necessity, Evolution
- Diamond, J. M. (1999). Guns, germs, and steel. New York: W. W. Norton and Company. Chapter 13: Necessity’s Mother
Week 8 (10/15)
- Steen, M. (2013). Co-Design as a Process of Joint Inquiry and Imagination. Design Issues, 29(2), 16–28. https://doi.org/10.1162/DESI_a_00207
- Dalsgaard, P. (2014). Pragmatism and design thinking. International Journal of Design, 8(1), 143–155.
Week 7 (10/1) Roots of Innovation Part 2
Due: Interview a Designer
- Cross, N. (2006). Designerly ways of knowing. Springer. Chapter 6: Understanding Design Cognition
- Schön, D. A. (1983). The reflective practitioner: How professionals think in action. Basic Books. Chapter 3: Reflective Conversation
Week 6 (9/24): Roots of Innovation Part 1
- Cross, N. (2006). Designerly ways of knowing. Springer. Chapter 4: The Creative Leap and Chapter 5: Creative Strategies
Week 5 (9/17): People and Things
- Listen to one episode of the podcast: Everything is Alive
- Csikszentmihalyi, M., & Halton, E. (1981). The meaning of things: Domestic symbols and the self. Cambridge University Press. Chapter 7: Persons and Things
- [Optional] Csikszentmihalyi, M., & Halton, E. (1981). The meaning of things: Domestic symbols and the self. Cambridge University Press. Chapter 1: People and Things; Chapter 3: What Things Are For
Week 4 (9/10): Wickedness, Design & Dewey
Due: Share a Case Study (find on medium.com, awwwards.com, https://paperpile.com/shared/pNHwwJ)
- Jordan, M. E., Kleinsasser, R. C., & Roe, M. F. (2014). Wicked problems: Inescapable wickedity. Journal of Education for Social Work, 40(4), 415–430.
- Buchanan, R. (1992). Wicked problems in design thinking. Design Issues, 8(2), 5–21.
- Schön, D. A. (1992). The theory of inquiry: Dewey’s legacy to education. Curriculum Inquiry, 22(2), 119–139. https://doi.org/10.2307/1180029
- Gee, J. P. (1990). Social linguistics and literacy: Ideology in discourses, critical perspectives on literacy and education. New York, NY.
[Optional] Rittel, H., & Webber, M. M. (1973). Dilemmas in a general theory of planning. Policy Sciences, 4, 155–169.
Week 2 (8/27): The Idea of Design and Design Thinking
- Scragg, B., Warr, M., & Mishra, P. (submitted). The Five Discourses of Design and Educational Technology. Paper submitted to the Annual Conference of the American Educational Research Association.
- Johansson-Sköldberg, U., Woodilla, J., & Çetinkaya, M. (2013). Design thinking: Past, present and possible futures. Creativity and Innovation Management, 22(2), 121–146.
- Norman, D. (2010). Design thinking: A useful myth. Core77 [online].
- Moggridge, D. (2010). Design thinking: Dear don.. Core77 [online].
- Norman, D. (2013). Rethinking design thinking. (2013). Core77 [online].
Week 1 (8/20): Intro to design
- Podcast 99% Invisible, episode titled: The Yin & Yang of Basketball