A NEW definition of creativity: Next article in series

by | Tuesday, August 27, 2013

Creativity AmbigramThe latest in our series Rethinking Technology and Creativity in the 21st Century is now available. The article was co-authored with Danah Henriksen (and the Deep-Play Research Group) and it titled: A NEW approach to defining and measuring creativity. In this article we seek to provide a definition of creativity, and in turn offer an example of an ongoing research project in which this definition is being used to develop rubrics for evaluating the products of the creative process. Here is a link to the full article

Mishra, P., Henriksen, D., & the Deep-Play Research Group (2013). A NEW approach to defining and measuring creativity. Tech Trends (57) 5, p. 5-13. 

Here is a key quote from the article:

In this paper, we provided a NEW (Novel, Effective, Whole) definition of creativity as well as introducing a possible way of using this definition to create a contextual, flexible rubric for evaluating creative products. While this is clearly a work in progress, it is through the use of such emergent and flexible structures for evaluating creativity that we hope to provide a way of measuring creative work in the classroom. We understand that there always will be an element of subjectivity in this process; just as there is subjectivity in any open-ended, complex, artistic or problem-solving work or thinking (Mishra & the Deep-Play Research Group, 2012). It is, however, important to have a structure to guide judgment and give each project or artifact a fair, systematic, consistent and comprehensive assessment. This examination of the meaning and definitional components of creativity, along with our current work in the evaluation of the products of the creative process, is meant to further the broad understanding of the topic and its role in teaching and learning.

This article continues the series of papers that the group has been writing. Here is a complete list

  1. Creativity, TPACK & Trans-disciplinary learning for the 21st century  (With Mishra, Koehler, & Henriksen)
  2. Crayons are the future  (Mishra)
  3. On being (in)disciplined  (Mishra, Fahnoe & Henriksen).
  4. Creativity, self-directed learning, and the architecture of technology rich environments. (Mishra, Laura Terry, Henriksen)
  5. Square peg, round hole, good engineering (Mishra, Colin Terry, Henriksen)
  6. Of Art and Algorithms. (Mishra, Yadav)
  7. A Room of their own (Mishra, Cain, Sawaya, Henriksen)


A few randomly selected blog posts…

The futility of existence

I stumbled across this little machine that shuts itself off once it has been switched on! How cool is that. I don't have an clue whom to credit it to and would appreciate a heads up on that. I was reminded of the myth of Sisyphus which led to a great piece of...

Spore & learning about evolution

A NYTimes story about Spore, the new game / toy designed by Will Wright (Playing God, the Home Game) speaks about its connection to evolution. As the article says, Mr. Wright and his publishers at Electronic Arts deserve all the credit they have received from some...

Silver Lining for Learning as a driver of Innovation

Silver Lining for Learning as a driver of Innovation

We recently celebrated 100 episodes of Silver Lining for Learning (see the 100th episode or read my blog post about the journey). In this process we have had an opportunity to speak with some amazing people – educational leaders, innovators, administrators, deans,...

TPACK Newsletter #27, March 2016

TPACK Newsletter #27, March 2016

TPACK Newsletter, Issue #27: March 2016 Special Spring 2016 Conference Issue Below please find a listing of TPACK-related papers/sessions that will be presented at the SITE conference in March in Savannah, Georgia; at the AERA annual meeting in April in Washington,...

The 60 second lecture

I received an email yesterday from the State News (our local university newspaper) about what I thought of the 60 second lecture—a trend sweeping through online courses. Some of my first thoughts about this are below. If you don't know what they are, check out this...

Social Media at Bloomfield Hills: The video

Back in November 2010, I had been invited by the Bloomfield Hills School District to speak to their administrators and leadership about issues related to social media and what it means for schools and districts. You can find out more about this session here. As I said...

Laptops in the classroom

Ira Socol has a great post on his blog (SpEdChange) titled Humiliation and the modern professor, in which he speaks to the issue of students bringing laptops to the classroom. Some professors have banned laptops from their classes (I personally know a couple who would...



    Punya Mishra, I’m following you on the Arizona webinar, it’s interesting, thank you

  2. Mithun Ranjan Dey

    Very nice and informative



  1. Diigo links 08/28/2013 | DrAlb - […] A NEW definition of creativity: Rethinking Technology & Creativity in the 21st Century […]

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