A NEW definition of creativity: Next article in series

by | Tuesday, August 27, 2013

Creativity AmbigramThe latest in our series Rethinking Technology and Creativity in the 21st Century is now available. The article was co-authored with Danah Henriksen (and the Deep-Play Research Group) and it titled: A NEW approach to defining and measuring creativity. In this article we seek to provide a definition of creativity, and in turn offer an example of an ongoing research project in which this definition is being used to develop rubrics for evaluating the products of the creative process. Here is a link to the full article

Mishra, P., Henriksen, D., & the Deep-Play Research Group (2013). A NEW approach to defining and measuring creativity. Tech Trends (57) 5, p. 5-13. 

Here is a key quote from the article:

In this paper, we provided a NEW (Novel, Effective, Whole) definition of creativity as well as introducing a possible way of using this definition to create a contextual, flexible rubric for evaluating creative products. While this is clearly a work in progress, it is through the use of such emergent and flexible structures for evaluating creativity that we hope to provide a way of measuring creative work in the classroom. We understand that there always will be an element of subjectivity in this process; just as there is subjectivity in any open-ended, complex, artistic or problem-solving work or thinking (Mishra & the Deep-Play Research Group, 2012). It is, however, important to have a structure to guide judgment and give each project or artifact a fair, systematic, consistent and comprehensive assessment. This examination of the meaning and definitional components of creativity, along with our current work in the evaluation of the products of the creative process, is meant to further the broad understanding of the topic and its role in teaching and learning.

This article continues the series of papers that the group has been writing. Here is a complete list

  1. Creativity, TPACK & Trans-disciplinary learning for the 21st century  (With Mishra, Koehler, & Henriksen)
  2. Crayons are the future  (Mishra)
  3. On being (in)disciplined  (Mishra, Fahnoe & Henriksen).
  4. Creativity, self-directed learning, and the architecture of technology rich environments. (Mishra, Laura Terry, Henriksen)
  5. Square peg, round hole, good engineering (Mishra, Colin Terry, Henriksen)
  6. Of Art and Algorithms. (Mishra, Yadav)
  7. A Room of their own (Mishra, Cain, Sawaya, Henriksen)

 

A few randomly selected blog posts…

Hotels & the internet

A while ago David Pogue, NYTimes tech columnist and reviewer, asked a his readers a series of questions that he hadn't been able to find an answer for. This list, called Pogue's Imponderables, generated a lot of comments from readers. One of his questions was "Why is...

A visit to Israel

A visit to Israel

I just got back from a trip to Israel. I was invited by the MEITAL 2019 conference and the Kibbutzim College of Education, Technology and the Arts. MEITAL is an organization of higher education institutions in Israel focusing on understanding and responding to local...

Like to learn, but hate school

In this TCRecord piece, Daniel T. WIllingham uses what we know about cognitive psychology to explain  Why students don't like school. He suggests that although most people believe that humans are good at thinking, it is actually the weakest of our mental faculties......

LanguageART: Meaning making through type & image

LanguageART: Meaning making through type & image

I love collecting quotations—usually related to learning, design, and creativity. Over the past couple of years I started trying to visualize these quotations, playing with type and image, to tease apart their meanings, sometimes to undermine, sometimes to enhance. I...

Cool website…

Check this out. Very strange and a lot of fun.

Games & Learning, an analysis

TCRecord has an interesting essay on the role of games and learning, by Alexander, Eaton & Egan, titled: Cracking the code of electronic games: Some lessons for educators. As they say, "This is an analytic article that provides a description of an array of...

TPACK @ AMTE

Maggie Niess has a new piece titled Knowledge Needed for Teaching With Technologies – Call it TPACK published in the spring 08 issue of AMTE Connections. For those of you who don’t know, AMTE stands for the Association of Mathematics Teacher Educators and you can find...

Quoted in the State News

A couple of weeks ago I was interviewed by Simon Shuster, journalist at the State News. A couple of quotes made it into the article. Here, for the record, is the link: Wired up, ready to go. Interestingly enough, this was the second story that Simon has written about...

Qualitative research in an age of AI

Qualitative research in an age of AI

Qualitative data can be extremely rich, complex and insightful, allowing us to uncover the complexities of human experiences, perceptions, and interactions. It can also be complicated and messy. And the way we make sense of it is through the one-two punch of thematic...

2 Comments

  1. ABDELAZIZ BOUMAHDI

    Punya Mishra, I’m following you on the Arizona webinar, it’s interesting, thank you

    Reply
  2. Mithun Ranjan Dey

    Very nice and informative

    Reply

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