Matt Koehler and I have often talked about the wicked problems of design and teaching with technology (most specifically in our handbook chapter on TPACK). We take the idea of wicked problems from a classic paper written by Rittel and Weber back in 1973. As Wikipedia says, Rittel was “a pioneering theorist of design and planning, and late professor at the University of California, Berkeley.” Rittel’s writings are often hard to get hold of since he published in a range of journals across multiple domains. Professor Ellen Do at Georgia Tech has created a webpage with links and downloadable PDFs of many of Rittel’s works. Check it out here.
Games & Learning, an analysis
TCRecord has an interesting essay on the role of games and learning, by Alexander, Eaton & Egan, titled: Cracking the code of electronic games: Some lessons for educators. As they say, "This is an analytic article that provides a description of an array of...
Thanks, Punya! This was very helpful to one of my students who is doing some research on critical thinking!